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Pixel art 9-slice UI panels in Godot 4 (without blurry or fat borders)

Pixel art 9-slice UI panels in Godot 4 (without blurry or fat borders)

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4 min read
Profiling VR Performance on Target Hardware: Measure Before You Optimize

Profiling VR Performance on Target Hardware: Measure Before You Optimize

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8 min read
Mapping a picture onto a Minecraft skin in the browser: what worked and what didn't

Mapping a picture onto a Minecraft skin in the browser: what worked and what didn't

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3 min read
Houdini 22 Gaussian Splats to Three.js: A Native Export Test

Houdini 22 Gaussian Splats to Three.js: A Native Export Test

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9 min read
Houdini Copernicus to GLB: Nine Bakes and 18 Browser Starts

Houdini Copernicus to GLB: Nine Bakes and 18 Browser Starts

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9 min read
How I estimate FPS from Steam system requirements (and where it goes wrong)

How I estimate FPS from Steam system requirements (and where it goes wrong)

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5 min read
El Pueblo de los Muertos — a village where nine AI spirits solve the case themselves

El Pueblo de los Muertos — a village where nine AI spirits solve the case themselves

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4 min read
How Can You Tell Whether a Unity Crash Is From GPU Memory, Resource Footprint, or Mono Heap Retention?

How Can You Tell Whether a Unity Crash Is From GPU Memory, Resource Footprint, or Mono Heap Retention?

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7 min read
OvalFFR

OvalFFR

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11 min read
Vagus Nerve Stimulation Could Help New Skills Stick

Vagus Nerve Stimulation Could Help New Skills Stick

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1 min read
A Black Screen Ate a Kid's Screen Time: Billing Play by the Second in a Learning App

A Black Screen Ate a Kid's Screen Time: Billing Play by the Second in a Learning App

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4 min read
Running classic MU Online Season 6 in the browser and on mobile

Running classic MU Online Season 6 in the browser and on mobile

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2 min read
How I made a Game with Claude from scratch

How I made a Game with Claude from scratch

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6 min read
I ran a 2005 Windows game in a browser tab: static recompilation to WebAssembly and WebGPU

I ran a 2005 Windows game in a browser tab: static recompilation to WebAssembly and WebGPU

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5 min read
The last error in an Unreal Engine cook log is often a lie: notes from 37 controlled runs

The last error in an Unreal Engine cook log is often a lie: notes from 37 controlled runs

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5 min read
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