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Pixel art 9-slice UI panels in Godot 4 (without blurry or fat borders)
Lam
Lam
Lam
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Nov 2
Pixel art 9-slice UI panels in Godot 4 (without blurry or fat borders)
#
gamedev
#
godot
#
pixelart
#
tutorial
1
 reaction
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4 min read
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Profiling VR Performance on Target Hardware: Measure Before You Optimize
TechHub Nguyen
TechHub Nguyen
TechHub Nguyen
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TechHub Asia
Nov 2
Profiling VR Performance on Target Hardware: Measure Before You Optimize
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discuss
#
vr
#
gamedev
#
performance
5
 reactions
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8 min read
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Mapping a picture onto a Minecraft skin in the browser: what worked and what didn't
zhifen zhu
zhifen zhu
zhifen zhu
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Nov 2
Mapping a picture onto a Minecraft skin in the browser: what worked and what didn't
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webdev
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javascript
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gamedev
#
canvas
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3 min read
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Houdini 22 Gaussian Splats to Three.js: A Native Export Test
Alicia lu
Alicia lu
Alicia lu
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Nov 2
Houdini 22 Gaussian Splats to Three.js: A Native Export Test
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threejs
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gamedev
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webdev
#
tutorial
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9 min read
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Houdini Copernicus to GLB: Nine Bakes and 18 Browser Starts
Alicia lu
Alicia lu
Alicia lu
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Nov 2
Houdini Copernicus to GLB: Nine Bakes and 18 Browser Starts
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gamedev
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threejs
#
webgpu
#
performance
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9 min read
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How I estimate FPS from Steam system requirements (and where it goes wrong)
Patrick
Patrick
Patrick
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Nov 2
How I estimate FPS from Steam system requirements (and where it goes wrong)
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algorithms
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gamedev
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performance
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5 min read
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El Pueblo de los Muertos — a village where nine AI spirits solve the case themselves
Musaddiq Ahmed Khan
Musaddiq Ahmed Khan
Musaddiq Ahmed Khan
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Nov 2
El Pueblo de los Muertos — a village where nine AI spirits solve the case themselves
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hf26challenge
#
ai
#
gamedev
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gemma
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4 min read
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How Can You Tell Whether a Unity Crash Is From GPU Memory, Resource Footprint, or Mono Heap Retention?
GameOptim
GameOptim
GameOptim
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Nov 2
How Can You Tell Whether a Unity Crash Is From GPU Memory, Resource Footprint, or Mono Heap Retention?
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unity3d
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crash
#
resources
#
gamedev
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7 min read
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OvalFFR
Matthew Armstrong
Matthew Armstrong
Matthew Armstrong
Follow
Nov 1
OvalFFR
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gamedev
#
opensource
#
performance
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11 min read
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Vagus Nerve Stimulation Could Help New Skills Stick
Ashish
Ashish
Ashish
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Nov 2
Vagus Nerve Stimulation Could Help New Skills Stick
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gamedev
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science
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software
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1 min read
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A Black Screen Ate a Kid's Screen Time: Billing Play by the Second in a Learning App
Yuriy Stasyuk
Yuriy Stasyuk
Yuriy Stasyuk
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Nov 1
A Black Screen Ate a Kid's Screen Time: Billing Play by the Second in a Learning App
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javascript
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cloudflare
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webdev
#
gamedev
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4 min read
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Running classic MU Online Season 6 in the browser and on mobile
Domingos Martins
Domingos Martins
Domingos Martins
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Nov 1
Running classic MU Online Season 6 in the browser and on mobile
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showdev
#
webdev
#
gamedev
#
javascript
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2 min read
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How I made a Game with Claude from scratch
Simone Sturniolo
Simone Sturniolo
Simone Sturniolo
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Nov 1
How I made a Game with Claude from scratch
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ai
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claude
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gamedev
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vibecoding
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6 min read
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I ran a 2005 Windows game in a browser tab: static recompilation to WebAssembly and WebGPU
Md. Mobin
Md. Mobin
Md. Mobin
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Nov 1
I ran a 2005 Windows game in a browser tab: static recompilation to WebAssembly and WebGPU
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webassembly
#
webgpu
#
gamedev
#
reverseengineering
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5 min read
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The last error in an Unreal Engine cook log is often a lie: notes from 37 controlled runs
Laurent Gouhier
Laurent Gouhier
Laurent Gouhier
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Nov 1
The last error in an Unreal Engine cook log is often a lie: notes from 37 controlled runs
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unrealengine
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gamedev
#
debugging
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5 min read
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